We'll continue to improve performance indefinitely, but this should give players a much better experience most of the time. Performance improvements for Xbox One/One X/One S players - Xbox One players should experience more consistent framerates in most situations. Performance improvements for Xbox Series S Players - Xbox Series S players should now get consistent 60fps at 1080p resolutions in most situations. Performance improvements for Xbox Series X players - Xbox Series X players should now get consistent 60fps at 4K resolutions in most situations. Update 2 included enough changes to warrant it's own page, including the launch of the Infinity Pass for all players. Reverted an update to the Ammo Charger VFX that was causing crashes for some players.Īdjusted matchmaking to allow more players to join games already in progress. Servers are less picky about the distance for interactable objects, so that clients with higher pings should have an easier time picking up objects and interacting with the world. Choosing an episode will start a new game for that episode. Quick Play always tries to join games in progress first. Place the medkits in the starting airlock in the player's inventory at the start of the level You can use the fire key to leave AFK mode immediately, which is especially helpful That's not written in stone though, so expect us to make occasional adjustments to accommodate larger updates, private tests we want to run, etc. We'll update the post and push the old information off as it moves into the game.ĭuring the Early Access period, we're starting with a bi-weekly update cadence (that's every other week, not twice a week). Those plans will live in this spot indefinitely. As we enter Early Access/Game Preview, we wanted to let you know what our immediate and long-term plans are.
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